AI Insights · Timothy · April 2025
Top 5 Arcade Racing Apps in Central America: Q1 2025
Explore the performance trends of the top 5 arcade racing applications on a unified platform in Central America during Q1 2025, with data insights from Sensor Tower.
In the first quarter of 2025, the arcade racing category saw notable activity across Central America, according to data from Sensor Tower. Here's a look at the performance trends of the top five applications on a unified platform.
Pocket Champs PVP Racing Games, published by MADBOX, experienced a gradual decline in weekly revenue, starting at approximately $4.7K and ending at $2.7K. Downloads showed a downward trend initially, dropping to around 8K in early March before recovering to 15.3K by the end of the quarter. Active users fluctuated, beginning at 108.9K, dipping to 77.1K, and then rising to 93K.
Need for Speed No Limits Game from Electronic Arts maintained a relatively stable weekly revenue, peaking at $4.1K in early March. Downloads varied, with a peak of 44.8K in January and ending at 32.6K. Active users increased steadily, reaching 140.4K mid-quarter before settling at 125.3K.
Asphalt Legends - Racing Game, by Gameloft, saw revenue peak at $5.3K in January, with a slight decrease to $3.9K by March. Downloads started strong at 17.4K and declined to 13.8K by the end of the quarter. Active users showed a declining trend, from 102.7K down to 65.2K.
CarX Street by CarX Technologies had weekly revenue that fluctuated, reaching $4K at the beginning and ending at $2.9K. Downloads varied as well, starting at 14.1K, dropping to 6.8K, and then rising to 7.5K. Active users remained relatively stable, staying around 150K throughout the quarter.
Asphalt 8: Airborne also from Gameloft, experienced a decline in revenue, from $2.2K to $1K. Downloads started at a high of 74.3K, declining to 39.9K by the end of March. Active users showed resilience, beginning at 314.6K and ending at 275.9K.
For more detailed insights and data, visit Sensor Tower.